Biography
Hi! I'm Catherine!
A game producer with strong experience in leadership, organizational, and technical skills. Apart from my portfolio of independently-produced projects, I have 5.5 years of experience improving AAA games and supporting projects at some of the biggest gaming companies in the world: Electronic Arts (on ๐๐ฉ๐ฆ ๐๐ช๐ฎ๐ด ๐๐ฐ๐ฃ๐ช๐ญ๐ฆ), Ubisoft (on ๐๐ฐ๐ค๐ฌ๐ด๐ฎ๐ช๐ต๐ฉ+), and Crystal Dynamics (on ๐๐ข๐ณ๐ท๐ฆ๐ญ'๐ด ๐๐ท๐ฆ๐ฏ๐จ๐ฆ๐ณ๐ด). In addition, I have 4 years of CX in the corporate sector, at Hewlett Packard Enterprise, and tech startups (Debias VR, VirtualLogix, DiverCity).
I was a very creative kid, and I earned my Master of Arts in Interactive Design and Game Development from Savannah College of Art and Design in 2014. I have entered a chapter in my career where I am bringing all of my skills and knowledge together to create unique and groundbreaking gaming projects, including building my own games in Unity and Unreal.