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Catie Gutierrez

CATHERINE GUTIERREZ

GAME PRODUCER

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Biography

Hi! I'm Catherine!

A game producer with strong experience in leadership, organizational, and technical skills. Apart from my portfolio of independently-produced projects, I have 5.5 years of experience improving AAA games and supporting projects at some of the biggest gaming companies in the world: Electronic Arts (on ๐˜›๐˜ฉ๐˜ฆ ๐˜š๐˜ช๐˜ฎ๐˜ด ๐˜”๐˜ฐ๐˜ฃ๐˜ช๐˜ญ๐˜ฆ), Ubisoft (on ๐˜™๐˜ฐ๐˜ค๐˜ฌ๐˜ด๐˜ฎ๐˜ช๐˜ต๐˜ฉ+), and Crystal Dynamics (on ๐˜”๐˜ข๐˜ณ๐˜ท๐˜ฆ๐˜ญ'๐˜ด ๐˜ˆ๐˜ท๐˜ฆ๐˜ฏ๐˜จ๐˜ฆ๐˜ณ๐˜ด). In addition, I have 4 years of CX in the corporate sector, at Hewlett Packard Enterprise, and tech startups (Debias VR, VirtualLogix, DiverCity).

I was a very creative kid, and I earned my Master of Arts in Interactive Design and Game Development from Savannah College of Art and Design in 2014. I have entered a chapter in my career where I am bringing all of my skills and knowledge together to create unique and groundbreaking gaming projects, including building my own games in Unity and Unreal.

Game Projects

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